Getting Started | VRChat Creation
https://creators.vrchat.com/sdk/
Your First ProjectOpening Your ProjectUsing Unity Hub InsteadTips If you're building content for VRChat for Meta Quest, you should also be building for Android. Check our Android documentationfor more details.Save your projects in a mass-storage drive with a lot of space. Unity projects can get quite large, especially if you use versioning softwareDo not use a single project for tons of different avatars or worlds. This is a quick way to mak… If you're building content for VRChat for Meta Quest, you should also be building for Android. Check our Android documentationfor more details.Save your projects in a mass-storage drive with a lot of space. Unity projects can get quite large, especially if you use versioning softwareDo not use a single project for tons of different avatars or worlds. This is a quick way to make future migrations a huge pain in the butt!If you know how to use version control software like Git or Plastic SCM, use it! It makes it very easy to roll back changes that break your project.See moreNew content will be added above the current area of focus upon selectionSee more on creators.vrchat.comExplore further If you're building content for VRChat for Meta Quest, you should also be building for Android. Check our Android documentationfor more details. Save your projects in a mass-storage drive with a lot of space. Unity projects can get quite large, especially if you use versioning software Do not use a single project for tons of different avatars or worlds. This is a quick way to mak… If you're building content for VRChat for Meta Quest, you should also be building for Android. Check our Android documentationfor more details. Save your projects in a mass-storage drive with a lot of space. Unity projects can get quite large, especially if you use versioning software Do not use a single project for tons of different avatars or worlds. This is a quick way to make future migrations a huge pain in the butt! If you know how to use version control software like Git or Plastic SCM, use it! It makes it very easy to roll back changes that break your project.
If you're building content for VRChat for Meta Quest, you should also be building for Android. Check our Android documentationfor more details.
Save your projects in a mass-storage drive with a lot of space. Unity projects can get quite large, especially if you use versioning software
Do not use a single project for tons of different avatars or worlds. This is a quick way to mak…
Do not use a single project for tons of different avatars or worlds. This is a quick way to make future migrations a huge pain in the butt!
If you know how to use version control software like Git or Plastic SCM, use it! It makes it very easy to roll back changes that break your project.
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